Photorealistic Rendering in the Context of Spatial Augmented Reality

Photorealistic Rendering in the Context of Spatial Augmented Reality

Einband:
Kartonierter Einband
EAN:
9783639274691
Untertitel:
Techniques and Implementation
Genre:
Informatik
Autor:
Markus Bröcker
Herausgeber:
VDM Verlag Dr. Müller e.K.
Anzahl Seiten:
128
Erscheinungsdatum:
2010
ISBN:
978-3-639-27469-1

Spatial Augmented Reality tries to enhance the physical world with realtime graphical information. Instead of using a dedicated display, the environment itself acts as the projective surface. There are many applications and uses for such a technology, ranging from early prototyping to entertainment. The work described in this book brings together Spatial Augmented Reality and modern, programmable shader-based computer graphics. Rendering pipelines, material systems and high-dynamic range rendering are core parts of this work. The goal is realtime photorealistic images created with a projector- based rendering system.

Autorentext
Studied computational visualistics at the University of Koblenz- Landau. His final year's thesis was written in cooperation with the Wearable Computer Lab at the University of South Australia in Adelaide. He was awarded the title of Diplom-Informatiker in 2009.


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